Captain America & the Avengers

Captain America & the Avengers

Developer: Opera House    Publisher: Data East    Release: 1992   Genre: Beat em up I have been a comic book reader for going on 31 years now. Marvel, DC, Image, IDW, it does not matter the publisher; if it is good...
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Super Off Road – The Baja

Super Off Road – The Baja

Developer: Software Creations    Publisher: Tradewest    Released: 09/93    Genre: Racing Out of all the genres that were active during the 16-bit era racing games are perhaps the hardest to revisit. Polygons finally allowed developers to create the kind...
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Night Striker

Night Striker

Developer: Aisystem Tokyo    Publisher: Taito    Release: 05/28/93    Genre: Shooter Anyone who was around in the 80s has bought more than one video game based off of screenshots, a magazine or ad. My interest in Night Striker was peaked due to...
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Air Zonk

Air Zonk

Developer: Red Company   Publisher: Hudson Soft   Released: 1992   Genre: Shooter There were plenty of successful mascot platformers during the 16-bit age. The true sign of success came when the character would branch out into other genres.  Mario would...
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Pop’n Twinbee

Pop’n Twinbee

Developer: Konami    Publisher: Konami    Released: 03/26/93    Genre: Shooter I’ve played my fair share of shooters of all stripes. Bullet hell, cute em ups, rail shooters, the list goes on and on. I’ve adapted to some weird mechanics but I...
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Mystic Formula

Mystic Formula

Developer: Micro Cabin    Publisher: Micro Cabin   Release: 07/23/93   Genre: Action The Turbo Grafx-16 is a haven for shooters of nearly all stripes be it horizontal or vertical. Unfortunately if you are a top down shooter fan the pickings...
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Joe & Mac

Joe & Mac

Developer: Eden Entertainment    Release: Takara    Release: 1994    Genre: Platformer I loved that weird period in the early 90s where caveman platformers were an actual thing. Bonk’s Adventure, Chuck Rock, Prehistorik Man, the Humans, I loved all of....
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7th Saga

7th Saga

Developer: Produce Co.    Publisher: Enix    Released: 08/03/93    Genre: RPG It was common practice back in the day to make difficulty adjustments when localizing games for western markets. Games were made a bit more challenging for the US and bumped...
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